Living Pokédex guide part 2

This is part two of my living dex pokémon guide. you can find part one here

 

Catching

Catching Pokémon you don’t have to complete your living dex is a big chunk of completing your living dex. The first step is to go back to each route and catch any Pokémon you might have missed. Websites and wikis give in depth details about the catch rates and exact locations for Pokémon.

Starting from the first routes and working up to stronger Pokémon is the way I like to approach it. False Swipe is a move I prefer to use to catch wild Pokémon that are at a much lower level than my party Pokémon. I chose to do so because it will do enough damage to the wild Pokémon with out causing it to feint. Take advantage of EXP earned while catching Pokémon to level up Pokémon you need to evolve. It can also be faster to catch all evolved forms of the Pokémon you need rather than breeding and leveling up. Use a dex tracker while running around catching what you still need because it’s a good visual to see what you have caught and any that are left. Any Pokémon that you have a hard time catching or you can’t catch may be easier to obtain other ways (like trading for example). Don’t forget to visit the friend safari in XY and mirage spots ORAS because they contain Pokémon you can’t catch anywhere else in the game.

My method for mythical, legendary, and low catch rate Pokémon is to use a combo of false swipe and a move that causes an effect that doesn’t cause HP damage (e.g. moves that cause status conditions like Paralysis). I also carry about 30 timer balls, ultra balls, and dusk balls. I also carry a collection of quick balls, net balls, and dive balls. Even a Pokémon that has very low HP and has a status effect can take a long time to catch.

 

Trading

Wonder Trade any extra or duplicate Pokémon. Do this often at the beginning of your living dex adventure because you can obtain a lot of Pokémon this way. In addition wonder training earns you Pokémiles, which you can exchange for rare candy in Lumiose City and Mauville City. Rare candy will be handy when you are leveling up to Pokémon to make them evolve. When I wonder trade my Pokémon I like to have them hold item to hold like a berry. While there’s no beneficial nature to do so, I think it’s a nice gesture.

Having a group of friends to trade with is great as well. WT is much more successful early on because the Pokémon you get in return is random. You have the potential to get an uncommon Pokémon or even a shiny Pokémon. I have WT’ed away many harder to find Pokémon. But you are more likely to get a lower level common Pokémon in return. Trading with your friends also comes in handy when you have Pokémon that only evolve when traded. There are a few of them and it’s easy to ask your friend to trade back with you rather than finding someone online who will help you.

Any Pokémon that is version-exclusive can be obtained through the GTS. Trading a Pokémon exclusive to your version and asking for a version exclusive in return is seen as a fair trade. The trick to the GTS is requesting trades that are seen as fair. You are going to want to trade for something that is equivalent to your Pokémon in value. This goes for Mythical and Legendary Pokémon as well. You can obtain some of these Pokémon through the GTS but there are exceptions. Legendary Pokémon can be traded for harder to catch Pokémon, shiny Pokémon, or other Legendary or Mythical Pokémon. I have been pretty successful getting remaining Pokémon though the GTS. My rule of thumb is to wait 24-48 hours before giving up on a trade in the GTS. By this point others have not felt your trade was fair enough and it’s worth trying with another Pokémon.

 

 

Resources

http://www.serebii.net/index2.shtml

http://bulbapedia.bulbagarden.net/

pokedex tracking website – I used pokedextracker.com

the iOS app I used is called dexter – https://dexterappblog.wordpress.com/

Pokemon subreddits on reddit.com

 

Glossary

BP – Battle Points

BW – Pokémon Black and White

BW2 – Pokémon Black 2 and White 2

Catch rate – the numerical chance that a Pokémon has at being caught when a pokéball is thrown at it.

Event Pokémon – see Mythical Pokémon

EXP – Experience points

Gen V – aka gen 5, the 5th generation of Pokémon games BW and BW2

Gen VI – aka Gen 6 The 6th generation of Pokémon games. ORAS and XY

Gen VII – aka gen 7, the 7th generation of Pokémon games. Sun and Moon and the upcoming ultra sun and ultra moon

GTS – Global Trade System

HGSS – Pokémon Heart Gold and Soul Silver

Legendary Pokémon – Rare Pokémon found usually only one per game file. Can’t be bred

Mythical Pokémon – Rare Pokémon that can’t be found in the games though core game play. Obtained via official Pokémon events.

ORAS – Pokémon Omega Ruby and Alpha Sapphire

WT – Wonder Trade

XY– Pokémon X and Y